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Exanima features a unique ai system where characters aren't scripted to do specific things but are driven organically by emotions and other mental states Announcements threads 41 messages 1.9k f exanima 0.8.5 beta test feb 13, 2025 fahdar Exanima 0.8 is out, and it's our biggest update yet
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The thaumaturgy system is here, the largest content addition to date, new creatures, new features and many improvements. He is an asset to any player, and we will continue to make companions smarter and more self. On a treacherous world with a tortured history the meagre remnants of humanity live in awe of a misconceived past, haunted by forgotten gods and fearful of the very ground they tread
Overview we've made extensive changes to major game systems to support some new and upcoming features and content, we've also made several important engine.
Something essential for any good rpg is the lore surrounding your character progress Since exanima's lore is fragmented among scrolls and books that you may have missed. Exanima has a unique and unusual rendering engine, and the things we were trying to do just weren't being properly supported by gpus, and we couldn't expect them to I just finished the first level in exanima and wanted to share the map i drew of it
= location of important/useful items = location of chests please let me know if i missed. With exanima's inherent complexity, creating a competent companion was not simple
